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WE ENGINEER IMMERSIVE FUTURES.

예술과 μ•Œκ³ λ¦¬μ¦˜μ΄ κ΅μ°¨ν•˜λŠ” ν•˜μ΄μ—”λ“œ ν¬λ¦¬μ—μ΄ν‹°λΈŒ μŠ€νŠœλ””μ˜€.

λ³΄μ΄λŠ” 것은 예술, λ³Έμ§ˆμ€ 곡학.
νƒ€ν˜‘ μ—†λŠ” 퍼포먼슀둜
압도적 λͺ°μž…을 μ„€κ³„ν•©λ‹ˆλ‹€.

Featured
Works.

μ‹œλƒ…μŠ€κ°€ κ΅¬μΆ•ν•œ μƒˆλ‘œμš΄ μ°¨μ›μ˜ λ””μ§€ν„Έ ν”„λ‘œλ•νŠΈ.

Our Core.

ν”„λ ˆμž„μ›Œν¬μ˜ ν•œκ³„λ₯Ό λŒνŒŒν•˜λŠ” 독보적인 기술 μŠ€νƒ.

Immersive Web
WebGL / Three.js / Canvas
Creative
Eng.
GSAP / Framer
Performance
0.1s Load Time
Motion ID
Fluid UI
CREATIVE ENGINEERING ✦ IMMERSIVE DIGITAL EXPERIENCES ✦ HIGH-END PERFORMANCE ✦ CREATIVE ENGINEERING ✦ IMMERSIVE DIGITAL EXPERIENCES ✦ HIGH-END PERFORMANCE ✦

The
Algorithm.

μ™„λ²½ν•œ λ””μ§€ν„Έ κ²½ν—˜μ„ κ΅¬μΆ•ν•˜λŠ”
μ‹œλƒ…μŠ€λ§Œμ˜ 곡학적 ν”„λ‘œμ„ΈμŠ€.

01

Discovery & Strategy

λΈŒλžœλ“œμ˜ λ³Έμ§ˆμ„ λΆ„μ„ν•˜κ³  νŒŒκΈ‰λ ₯ μžˆλŠ” λ””μ§€ν„Έ μ½”μ–΄(Core) μ „λž΅μ„ μˆ˜λ¦½ν•©λ‹ˆλ‹€.

02

Creative Blueprint

μœ μ €μ˜ μ‹œμ„ κ³Ό 직관을 μ™„λ²½ν•˜κ²Œ ν†΅μ œν•˜λŠ” μΉ˜λ°€ν•œ UX/UI λ ˆμ΄μ•„μ›ƒμ„ μ„€κ³„ν•©λ‹ˆλ‹€.

03

Creative Engineering

WebGLκ³Ό κ³ λ„ν™”λœ ν”„λ‘ νŠΈμ—”λ“œ κΈ°μˆ μ„ μ§‘μ•½ν•˜μ—¬ 정적인 λ””μžμΈμ— 생λͺ…λ ₯을 λΆ€μ—¬ν•©λ‹ˆλ‹€.

04

QA & Polishing

60fps의 λΆ€λ“œλŸ¬μš΄ λ Œλ”λ§κ³Ό ν”½μ…€ λ‹¨μœ„μ˜ μ˜€μ°¨λ„ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” κ·Ήκ°•μ˜ λ””ν…ŒμΌ λ§ˆκ°μ„ κ±°μΉ©λ‹ˆλ‹€.

05

Launch & Evolve

μ•ˆμ •μ μΈ ν”„λ‘œλ•νŠΈ 런칭 ν›„, 지속적인 μ„±λŠ₯ λͺ¨λ‹ˆν„°λ§μ„ 톡해 κ²½ν—˜μ„ 끝없이 μ§„ν™”μ‹œν‚΅λ‹ˆλ‹€.